![]() ![]() The executive designer of the game is Ken Rolston, RA Salvatore created the universe and game knowledge to work for Todd McFarlane artwork, Grant Kirkhope and creating the musical score. Kingdoms of Amalur: Re-Reckoning also includes all of the DLC released for the previous game, offering you hundreds of hours of exploration and fighting through a fantasy universe as you delve into the secrets of Amalur.Kingdoms of Amalur: Reckoning is an action / role playing game for Microsoft Windows, PlayStation 3 and Xbox 360 Developed by Studio 38 and Big Huge Games. The old graphics have been completely revamped and the gameplay is quite fluid and engaging. Kingdoms of Amalur: Re-Reckoning features intense action combat and allows you to develop your character however you choose with plenty of skills, weapons, and armor types. Kingdoms of Amalur: Re-Reckoning also includes all of the DLC released for the previous game, offering you hundreds of hours of exploration and fighting through a fantasy universe as you delve into the secrets of Amalur. As an anomaly, you have no predetermined fate, and that makes you quite dangerous and a chaotic element that many people want to destroy. You have no memories of your past and you will become the target of the different factions of the Fae, who are involved in a war against all mortal races following the designs of their god. ![]() As the Fateless One, you will be the first mortal to be revived thanks to the experiments of the gnomish scientist Fomorous Hugues. The game is set in the Faelands, one of the Kingdoms of Amalur and the home to the immortal Fae, who are able to reincarnate after they die and they are forced to experiment a predetermined fate that repeats over and over. Salvatore, Elder Scrolls IV: Oblivion lead designer Ken Rolston, and Spawn creator Todd McFarlane. Kingdoms of Amalur: Re-Reckoning is a new version of the classic action-RPG born from the collaboration of Drizzt Do' Urden creator and best-selling author R.A. ![]()
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